SoundSelf is the collision of centuries old meditation technology with the video-game trance. Turn off the lights, amp up the volume, and use your voice to fall through an odyssey of light and body.
Designed for the next generation of Virtual Reality, SoundSelf takes advantages of loopholes in human perception to induce an introspective state of ecstasy. It is as much for the experienced desert wanderer as it is for the intrepid novice taking their first steps into alternative experiences of self.
Play the alpha, or pre-order here!
Before beginning work on SoundSelf, I spent most of my time making sound effects for independent games like Antichamber, The Stanley Parable and Capsule. In this video, I go through some of the unique sound design challenges SoundSelf presents to me, and how I’ve approached those challenges. Special thanks to the awesome Tina Rodriguez for her musical generosity.
Here are some more ideas I’ve been experimenting with. Aside from “fields”, I think all of these are pretty beautifully successful, and I look forward to exploring them more fully in game. This is based on a wind-powered sculpture a friend of mine posted on facebook. This is the most direct exploration of mandala forms [...]