Some Things that Inspire Me


Since Burning Man this year, most of my SoundSelf time has been spent showing SoundSelf, describing SoundSelf, and developing new ideas. We’ve been preparing our Kickstarter rewards, showing the game at Indiecade, and in the coming two weeks we’ll be at GameCity (Nottingham),Gamercamp (Toronto) and MineCon (Orlando). But while software development has slowed down, research has not. Here are a few [...]

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“Burning SoundSelf”


Last month we brought a unique installation version of SoundSelf to []Burning Man[/url]. Making this unusual architectural iteration of our video game took a lot of work, a lot of sacrifice, and was only possible because our generous Kickstarter backers pushed us $7,000 past our goal. Check out the rest of the loving messages visitors [...]

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For the first time since our Kickstarter, you can now pre-order or buy alpha access to SoundSelf! Gone is the Windows-only prototype of yore! We’ve still got a long way to go, but this is the beginning of something special that’s already exceeding my expectations. Here’s what’s new from the KickStarter prototype: – COMPLETELY overhauled [...]

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